Unreal – My Production Roles

I have a number of roles in our assignment that will take place throughout the who production process from planning through to post production. I have tried to choose roles that don’t overlap too much to give me time to focus on our other assignments and not cause too much of a workload at any particular stage during production.

Pre Production

Location Manager

SFX/Graphics Design

1st Assistant Director

Health & Safety Roles

Production

1st AD

H&S

Camera Assistant

Post Production

SFX/Graphics Design

Assistant Editor

I felt the H&S department fitted quite well with the 1st aD role so I could do both together and it would enable me to complete it accurately. The SFX role is an ongoing role that will see me creating concepts in pre-production and switch to creating final graphics in post production.

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